Moreover eHarmony was copycatted in several countries like the online dating sites EliteSingles in Canada, Australia, USA, UK; eDarling in Spain, German, France, Russia; also TeAmo in Russia is another copycat of eHarmony. eSynchrony in Singapore, MiMediaManzana in Colombia, Peru, Mexico, Chile, etc.
"a new age gamification manner that will be marketed worldwide for people to find their perfect match."
The perfect match does not exist.
It will only exist a pool of compatible persons, not more than that.
They can not promise a perfect match
"16PF personality tests through gaming tasks"
The 16PF test costs USD100,000 per language and norm, and will be impossible to incorporate in a game due to high distortion.
Example: Dewey color system.
In compatibility matching methods there are 2 steps:
1) to objectively measure personality traits (with the 16PF5 test or similar) without distortion.
2) to calculate compatibility (personality similarity) between prospective mates
"Direct Q and A for today's generation is boring we need to make the process fun."
Same mistakes as eHarmony, they plan to gamify a serious proposal, and they will fail of course!
Still waiting online gaming company Etermax, owner of Trivia Crack app to launch online dating app similar to Tinder/Badoo.
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